Everyone knows that Nintendo took a massive risk when they released Super Mario Bros 2 on the NES. It was a game that redefined the genre. Players can choose to control Mario, his brother Luigi, the mushroom retainer Toad or the princess (originally from the kingdom of Toadstool). Each character has their own strengths and weaknesses.
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Characters
While this game lacks the Bowser element of its predecessor, the story still revolves around Mario and his friends. This time, they are sent to a dream world named Subcon, where the evil Wart has taken over.
Players get to choose which of four characters they want to play as at the beginning of each level. Mario has good speed and strength but is slower at digging and jumping, Luigi jumps the highest while being quicker at digging, Toad digs fastest while being very weak in both departments, and Princess can float for several seconds.
Many of the enemies introduced in this game (most notably Bob-Ombs, Shy Guys and Birdo) became staples of the Super Mario series. However, the main villain of the unblocked games, Wart, never appeared in a sequel to this title.
Graphics
The graphics in Super Mario Bros 2 are a big step up from the original game. The characters look more detailed and the backgrounds are much brighter and colorful.
This game is also the first Mario title to introduce enemies that have become a staple of the franchise. Shy Guys and Bob-ombs are just a couple of examples.
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Another addition was that this is the first Mario game to allow players to choose between four different playable characters. Each character handles a bit differently. Mario is the best choice for beginners with his average jumping and plucking abilities. Luigi, on the other hand, jumps the highest but is slippery to control. Princess Peach can even climb walls! Sadly this feature was dropped in later games.
Audio
Mario 2 represents a radical departure from the first game. The action has moved from the Mushroom Kingdom to Subcon, a strange dream world under the control of an evil overlord named Wart. Unlike in previous games, players can choose between four different characters, all of which handle and jump differently.
The game’s music is similarly distinct from other Mario titles, though it is still a very competent and memorable composition. The gameplay also features a number of new sound effects, including the aforementioned pick-up and throw sounds, the ticking of the stopwatch, damage to a boss or enemy, bombs going off, and Birdo shooting eggs.
Nintendo took a massive gamble with Super Mario Bros 2, reworking the popular Yume Kojo: Doki Doki Panic into what many consider the first truly great game on the NES. If it had failed, the entire console could have fizzled into obscurity.
Level design
The level design here feels less linear than in SMB and The Lost Levels, giving the game a more adventure-game feel. Characters can dig, climb, or use items to progress through the world map and each level ends with a sub-boss.
The game also features different playable characters – Mario, Luigi, Toad, and Princess Peach (originally called Toadstool) – each with unique abilities. This adds variety to the gameplay as each one handles a bit differently; Mario is well rounded, Luigi slips as he runs but jumps high, and Toad is the fastest but has the shortest jump.
In addition, enemies and other objects react to Mario’s actions – Shy Guys glare when he steps on them, for example — and vegetables can be picked up and thrown at enemies. These elements added a great deal of personality to the levels and worlds.
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Gameplay
The gameplay in Super Mario Bros 2 is radically different from the first game. Gone is Bowser and the Mushroom Kingdom; instead, players venture into a dream world ruled over by a giant toad named Wart. Other elements like Koopa Troops and Goombas have been replaced with other more abstract enemies, but the basic gameplay is still very similar to that of the original.
The player can choose between four playable characters, each handling a bit differently. Mario is the most well-rounded, Luigi can jump high but slips when running, and Toad is quicker but has a weaker jump. All the different character options and the varying enemy designs offer a lot of variety to this NES classic. The controls are also very responsive and fluid.
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